From a Battle Team perspective, Duo and Trio Cores can serve as stalwart lineups when you’re in a pinch or simply provide that Meta Line bench pressure to keep your opponents honest.
From a Roster perspective, incorporating these highly complementary pairs can optimize your matchup coverage to afford you flexibility with the 6th roster spot to tilt your coverage in unique ways rather than being forced to patch a glaring hole. Introduction to Coresĭuo and Trio Cores are a principal component of well-balanced rosters and integral to the team building process. For example, Consistency and Safety are both valuable traits in any format, but a team with overall low Bulk might be overly reliant on shields at times depending on the meta. safe switch) versatility, and bait dependency, allowing you to further tailor it to your playstyle. This is calculated with the results, so it is updated to the Pokémon's current moveset in Team Builder.Įxpanding on the Threat Score, the summary provided in the Graded Overview helps to identify the strengths and weaknesses of your team with regard to shield dependency, Pivot (i.e. "Consistency" is the Pokémon's Consistency Score from the Rankings which evaluates how dependent it is on landing baits.
Poison Jab Alolan Muk is less safe than Snarl Alolan Muk). There are some pitfalls to be aware of here because this method doesn't take different movesets into account (e.g. "Safety" is the Pokémon's Switch Score from the Rankings, which evaluates how hard or soft its losses are against key meta targets. The baseline is the top bulky meta Pokémon of the league like Azumarill in Great League or Giratina Altered in Ultra League. "Bulk" is the average HP x Defense of the team. It evaluates how well your team covers certain threats. A score near 600 is the baseline for an “A”. “Coverage” is based on the Threat Score displayed in the Threats section.